- Reduced keeper diving speed (
mp_keeperdivespeed_longside800 -> 700)
- Incresaed keeper movement rate (
mp_keeperdive_move_duration0.3 -> 0.33)
Hoping that this will avoid more situations where keeper dived too fast past the ball.
- Increased pitchup coeff (
sv_ball_pitchup_fixedcoeff0.75 -> 0.8)
Able to lob a bit higher. Also reaching further distance with long ball or goal kick.
- Reworked spin system (again) (
sv_ball_spin6500 -> 4500) and (
sv_ball_magnus_coeff100 -> 150)
Hard to explain but the higher spin (sv_ball_spin) made the ball first bounce spin side too drastic. However when the magnus is too high, the ball bounces too fast to the ground. This should be a good balance till we move to a different engine with better physics.
In terms of ‘true curl’. This shouldn’t differ too much from the previous. If it is then let me know.
- Incresaed sombrero max strength (
sv_ball_sombreroflick_maxstrength600 -> 650)
Speaks for itself.