Removed curling from dribble shot:
This makes dribbling easier and more consistent.
Removed ball collisions while dribbling with the ball on the ground:
You can now weave the ball between your feet (Note: You will still hit yourself if you shoot while the ball is behind you).
Reduced collision distance between players:
You can now move closer to players before colliding with them.
Added player reach indicator:
The circle shows you the area where you can shoot the ball (can be toggled in the “Customize -> Visuals” menu).
Increased player deflection area:
Blocking crosses is now easier than before.
Added dynamic set-piece shield:
The set piece shield starts at radius 0 and grows over a couple of seconds to max radius. This gives players time to position themselves and allows faster set piece execution.
Removed charged shot from kick-offs:
You can only use dribble shot now to perform a kick-off. This is to combat cheap goals right after kick-off.
Adjusted player/ball collision area at the feet:
The ball bounces off at a better angle now when hitting another player in the feet.
Reduced keeper catch/parry timer:
Keepers catch more shots now instead of parrying them.
Reduced keeper punch strength:
Keepers have now more chance to reclaim rebounds than before.
Slightly increased header curl strength.
Changed default keeper mode to legacy settings:
A/D = Side dive and W/S = Jump. This can be changed in the “Customize -> Gameplay” menu.
Fixed a bug where step sounds would be played during instant replays.
Reduced the volume of other players’ footsteps.
Added AFK auto-benching for players who aren’t moving for too long:
Adjust with “sv_awaytime_match_autospec”. Set to 0 to disable.
Added ConVars to control the random team kit pool servers select kits from in public matches:
Made offside line colors more pleasant to look at.
- Added Belgium, Croatia, Mexico and Uruguay generic kits made by Pájaro
- Added 5v5_mountain made by Gonzalo
- Updated adboards in 5v5_south map